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-
- > And one more thing. Why not have the option to emulate 160x100 and the
- > other resolutions as well. Okey this will not be as fast as true 160x100,
- > but it would still be much faster than 320x200, so the HUD-display could
- > actually be displayed in full 320x200 and the game will run in 160x100!
-
- > Of course it could be done, but I'm not too sure if it would improve
- > speed. I guess Doug could answer...
-
- I planned a small CFG file which would allow users to configure their
- own video modes by setting up paths to drivers in a folder - to make
- it extensible. Any drivers left blank would be considered 'emulated' in
- software.
-
- This way, each user can have the optimum group of modes available from
- a menu in the game, and still be able to use the shrink / grow feature
- of the window & of course, low detail switches for each mode.
-
- I think separating it into HUNDREDS of individual modes is going to be
- to cumbersome for the user - too much hassle.
-
- It would be nice to just pick a mode, resize the window and set the
- detail, leaving everything else to the program.
-
- Doug.
-
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